A C D E F G H M O P R S T W

A

addFace(ObjFace) - Method in class de.javagl.utils.obj.impl.DefaultObj
 
addFace(ObjFace) - Method in class de.javagl.utils.obj.impl.DefaultObjGroup
Add the given face to this group
addFace(ObjFace) - Method in interface de.javagl.utils.obj.ObjTarget
Add the given face to this ObjTarget
addGroup(ObjGroup) - Method in class de.javagl.utils.obj.impl.DefaultObj
 
addGroup(ObjGroup) - Method in interface de.javagl.utils.obj.ObjTarget
Add the given group to this ObjTarget
addMaterialGroup(ObjGroup) - Method in class de.javagl.utils.obj.impl.DefaultObj
 
addMaterialGroup(ObjGroup) - Method in interface de.javagl.utils.obj.ObjTarget
Add the given material group to this ObjTarget
addNormal(FloatTuple) - Method in class de.javagl.utils.obj.impl.DefaultObj
 
addNormal(FloatTuple) - Method in interface de.javagl.utils.obj.ObjTarget
Add the given normal to this ObjTarget
addTexCoord(FloatTuple) - Method in class de.javagl.utils.obj.impl.DefaultObj
 
addTexCoord(FloatTuple) - Method in interface de.javagl.utils.obj.ObjTarget
Add the given texture coordinate to this ObjTarget
addVertex(FloatTuple) - Method in class de.javagl.utils.obj.impl.DefaultObj
 
addVertex(FloatTuple) - Method in interface de.javagl.utils.obj.ObjTarget
Add the given vertex to this ObjTarget
assertUniqueTextureCoords(Obj, ObjTarget, List<Integer>, float) - Static method in class de.javagl.utils.obj.impl.ObjUtils
Two faces may reference the same vertex in the OBJ file.

A C D E F G H M O P R S T W