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addFace(ObjFace)
- Method in class de.javagl.utils.obj.impl.
DefaultObj
addFace(ObjFace)
- Method in class de.javagl.utils.obj.impl.
DefaultObjGroup
Add the given face to this group
addFace(ObjFace)
- Method in interface de.javagl.utils.obj.
ObjTarget
Add the given face to this ObjTarget
addGroup(ObjGroup)
- Method in class de.javagl.utils.obj.impl.
DefaultObj
addGroup(ObjGroup)
- Method in interface de.javagl.utils.obj.
ObjTarget
Add the given group to this ObjTarget
addMaterialGroup(ObjGroup)
- Method in class de.javagl.utils.obj.impl.
DefaultObj
addMaterialGroup(ObjGroup)
- Method in interface de.javagl.utils.obj.
ObjTarget
Add the given material group to this ObjTarget
addNormal(FloatTuple)
- Method in class de.javagl.utils.obj.impl.
DefaultObj
addNormal(FloatTuple)
- Method in interface de.javagl.utils.obj.
ObjTarget
Add the given normal to this ObjTarget
addTexCoord(FloatTuple)
- Method in class de.javagl.utils.obj.impl.
DefaultObj
addTexCoord(FloatTuple)
- Method in interface de.javagl.utils.obj.
ObjTarget
Add the given texture coordinate to this ObjTarget
addVertex(FloatTuple)
- Method in class de.javagl.utils.obj.impl.
DefaultObj
addVertex(FloatTuple)
- Method in interface de.javagl.utils.obj.
ObjTarget
Add the given vertex to this ObjTarget
assertUniqueTextureCoords(Obj, ObjTarget, List<Integer>, float)
- Static method in class de.javagl.utils.obj.impl.
ObjUtils
Two faces may reference the same vertex in the OBJ file.
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