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D

de.javagl.swogl - package de.javagl.swogl
The core classes of Swogl.
de.javagl.swogl.geometry - package de.javagl.swogl.geometry
Classes and interfaces for basic geometric objects and the Geometry of a SwoglComponent
de.javagl.swogl.layout - package de.javagl.swogl.layout
Preliminary classes and interfaces for the 3D layout inside a SwoglContainer
de.javagl.swogl.rendering - package de.javagl.swogl.rendering
Package-private helper classes for the rendering backends
de.javagl.swogl.scene - package de.javagl.swogl.scene
Basic classes for viewing a scene in a SwoglApplication
DefaultBox - Class in de.javagl.swogl.geometry
A simple implementation of a Box
DefaultBox() - Constructor for class de.javagl.swogl.geometry.DefaultBox
Creates a new box
DefaultBox(float, float, float, float, float, float) - Constructor for class de.javagl.swogl.geometry.DefaultBox
Creates a new box with the given size
DefaultBox(Box) - Constructor for class de.javagl.swogl.geometry.DefaultBox
Creates a new box as a copy of the given one
DefaultCamera - Class in de.javagl.swogl.scene
Default implementation of a MutableCamera.
DefaultCamera() - Constructor for class de.javagl.swogl.scene.DefaultCamera
Creates a new DefaultCamera with an eyePoint at (0,0,1), a viewPoint of (0,0,0), an upVector of (0,1,0) and a fov of 60 degrees.
DefaultLightSetup - Class in de.javagl.swogl.scene
Default implementation of a LightSetup
DefaultLightSetup() - Constructor for class de.javagl.swogl.scene.DefaultLightSetup
Creates a new, empty light setup, with a default ambient light of (0.2, 0.2, 0.2, 1.0).
DefaultPickingRayComputer - Class in de.javagl.swogl
Implementation of a PickingRayComputer that computes the picking Ray based on a given Camera and View.
DefaultPickingRayComputer(Camera, View) - Constructor for class de.javagl.swogl.DefaultPickingRayComputer
Creates a new picking ray computer that computes the picking ray based on the given camera and view.
DefaultRay - Class in de.javagl.swogl.geometry
Default implementation of a Ray
DefaultRay(Tuple3f, Tuple3f) - Constructor for class de.javagl.swogl.geometry.DefaultRay
Creates a new DefaultRay with the given origin and direction.
DefaultView - Class in de.javagl.swogl.scene
Default implementation of a View
DefaultView() - Constructor for class de.javagl.swogl.scene.DefaultView
Creates a new DefaultView
doLayout3D() - Method in class de.javagl.swogl.layout.BillboardLayout3D
 
doLayout3D() - Method in interface de.javagl.swogl.layout.LayoutManager3D
Lays out the SwoglComponents in a SwoglContainer

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