Uses of Interface
de.javagl.utils.obj.ObjTarget

Packages that use ObjTarget
de.javagl.utils.obj   
de.javagl.utils.obj.impl   
 

Uses of ObjTarget in de.javagl.utils.obj
 

Methods in de.javagl.utils.obj with parameters of type ObjTarget
 void ObjReader.read(InputStream inputStream, ObjTarget objTarget)
          Read the OBJ data from the given stream and store the read elements in the given ObjTarget
 

Uses of ObjTarget in de.javagl.utils.obj.impl
 

Classes in de.javagl.utils.obj.impl that implement ObjTarget
 class DefaultObj
          Default implementation of an Obj and an ObjTarget.
 

Methods in de.javagl.utils.obj.impl with parameters of type ObjTarget
static void ObjUtils.assertUniqueTextureCoords(Obj input, ObjTarget output, List<Integer> indexMapping, float epsilon)
          Two faces may reference the same vertex in the OBJ file.
static void ObjUtils.groupToObj(Obj input, ObjGroup inputGroup, ObjTarget output, List<Integer> vertexIndexMapping)
          This method will store the given group of the given Obj in the given output.
 void DefaultObjReader.read(InputStream inputStream, ObjTarget output)
           
static void ObjUtils.triangulate(Obj input, ObjTarget output)
          Triangulates the given input, and stores the result in the given output.